Play Castlevania - Rondo of Blood (english translation) online with Turbo Grafx CD browser emulation for free! Castlevania - Rondo of Blood (english translation) is a rom hack of Akumajou Dracula X - Chi no Rondo (TGCD). Play it with our flash, java and rgr plugin emulators. Nothing to configure, we've done it for you! PC ENGINE ISO Castlevania: Rondo of Blood. Due to a planned power outage, our services will be reduced today (June 15) starting at 8:30am PDT until the work is complete. Castlevania Rondo Of Blood Snes Rom. Castlevania - Dracula X (U) !.zip for - Super Nintendo Snes @ Dope Roms. This entry was posted in CD-ROM, PC Engine and tagged Castlevania, Castlevania Rondo of Blood, CD-ROM, dracula x, NEC, PC Engine, richter belmont, Rondo of Blood. Bookmark the permalink. Castlevania: Rondo of Blood is a platform-adventure video game developed by Konami for the PC Engine's Super CD-ROM System directed by Toru Hagihara. It is set in the fictional universe of the Castlevania series, where the protagonist Richter Belmont goes to save his lover Annette, who was abducted by Dracula.
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Our ''How Can I Play It?'series lays out the best options for legitimately and legally playing the classic games we cover here at Retronauts, ideally on current platforms.
Yep, Castlevania: Symphony of the Night debuted in America 20 years ago. After I posted yesterday's piece about some of my experiences and memories of the game, several people asked for recommendations on how to play it on current systems. So, I've put together a list not only of the various ways you can play Symphony, but also its direct predecessor (predecessors?): Rondo of Blood and Dracula X. We live in dark times, but it's not all bad when these classics are so easy to come by for a reasonable price.
Dracula X: Rondo of Blood
The 'lost' Castlevania. This version of the game took nearly 15 years to make its way to the U.S. Konami published it exclusively on the PC Engine CD-ROM^2, the Japanese equivalent of the Turbo CD. Since Konami never localized a single one of its PC Engine games for the west, it languished in Japan.
PC Engine CD-ROM^2
These days, the original import game disc will run you $150 on the low end, and the hardware that supports it sell for $300-500, easy. If you want the premium classic experience, it'll cost ya.
PSP/Vita/PlayStation TV: The Dracula X Chronicles
A far more economic option exists in the form of The Dracula X Chronicles, a PSP remake of Rondo of Blood that adds 2.5D graphics, new secrets, new bosses, and new story events. In addition to the new version, the original Rondo appears here as an unlockable item. The emulation on the unlockable isn't the best in the world, but for the price it's hard to complain. The Dracula X Chronicles's physical UMD version works on PSP only, while the digital version also runs on Vita. Finally, you can supposedly run this version on PlayStation TV by working around Sony's built-in restrictions.
Wii: Virtual Console
The best price and best-quality reproduction of Rondo can be found on Wii, though. For a measly 900 Wii points — that's nine bucks — you can own a great recreation of the game. It also works in Wii U's backward compatibility mode. The downside? This version of Rondowill no longer be available for purchase after January 2019. Caveat: Due to Nintendo's requirement that Virtual Console titles remain unadulterated from their original releases, this version contains Japanese text only.
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Castlevania: Dracula X
Since Konami didn't muck around with localizing PC Engine games, America saw this take on Dracula X instead. Not quite a sequel, not quite a remake — it was called 'Dracula XX' in Japan — this Super NES game contains many of the elements seen in Rondo but completely rearranges them. It also drops things like the alternate stage routes, hidden endings, and voice-acted anime cut scenes. On the other hand, it's ludicrously difficult. So that's… something?
Super NES
A bare cartridge of Dracula X costs nearly as much as Rondo of Blood now. The collector's bubble is stupid. Don't pay $150 for this game. Especially when…
Wii U: Virtual Console
…you can get it on Wii U. Although this release was something of a disappointment when it showed up in 2014 (pretty much everyone saw the press release and thought it was about Rondo of Blood), given the high cost of the original game it's nice to be able to pick up a digital release for eight bucks.
New 3DS/New 2DS: Virtual Console
The 3DS Virtual Console also offers the Super NES Dracula X rather than Rondo. I'd recommend the Wii U version if you want the ability to play on a television, whereas this version is more portable and offers a slightly richer set of emulation features. (Both cost the same: $7.99.) As with all Super NES Virtual Console titles, these only work on New 3DS and New 2DS.
Castlevania: Symphony of the Night
Unlike the Super NES game, this is definitely a sequel to Rondo of Blood. (Just ignore the fact that the U.S. prologue text tries to pawn it off as a sequel to Bloodlines for Genesis, which was set about 100 years after this game.) It's an all-time gaming classic, rich in detail and nearly as influential on metroidvania game design as Super Metroid. You need to own it.
PlayStation
Surprise, the PlayStation original has become hilariously expensive, regularly selling for $100 or more. You might be able to find a discount on the Greatest Hits reissue, since some people are real weenies about that green 'Greatest Hits' band Sony put on the cover of its budget reissues. If you're going to spend a ton of cash on this, though, I recommend the import version. Sure, you'll need to be able to play and read Japanese to appreciate it, but the Japanese release included a bonus soundtrack CD and a book full of original artwork and manga by illustrator Ayami Kojima.
SEGA Saturn
For novelty, consider hunting down a copy of the Japan-only Saturn remake of Symphony. It has a lot of issues, but it also contains some cool extras: Two new areas (including a completed version of the area the developers had intended to put beneath the first screen of the castle, which terminated in a dead-end shaft on PlayStation), new music, and a bonus mode to allow you to take on the castle with Maria Renard's combination of kung-fu and summoned monsters.
Xbox 360/Xbox One
Backbone Entertainment put together a digital-only remake of Symphony of Xbox 360, including Achievements. Not only that, but the 360 version later showed up on the Konami Classics Vol. 1 retail disc. Both versions of the game play on Xbox One under backward compatibility mode. It's not a perfect remake, but it's the only way to play Symphony on a current-generation console.
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PSP/PS3/Vita/PlayStation TV: PS1 Classics
Probably the best remake of the game, Konami released the PS1 version of Symphony of the Night as a PlayStation classics title for PlayStation 3 and PSP. While it won't run on PlayStation 4, it does work on Vita and PlayStation TV. (Which I guess arguably counts as a current-generation console, if you want to be all 'well, actually' about it.) Sony's PS1 Classics emulation is top-notch, so this is a nearly perfect way to revisit the game. Highly recommended — and it's cheap, too!
Rondo Of Blood Rom Download
PSP/Vita/PlayStation TV: The Dracula X Chronicles
Castlevania Rondo Of Blood Pc Engine Download
Finally, Symphony also appeared as an unlockable in The Dracula X Chronicles. The emulation on this version is good, but it's not quite on par with the PS1 Classics version. On the other hand, this version of Symphony includes a new English localization that lacks the schlocky awfulness of the original release (though it sounds incredibly stilted, which might be as bad). It also lets you play as Maria, though strangely her play mechanics are completely different than in the Saturn version.
Images courtesy of VG Museum
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Castlevania Rondo Of Blood Online
Dracula X: Rondo of Blood (1993)
While Super Castlevania IV for the SNES brought the series to the new generation of 16-bit gaming, it seemed to lack some of the strides that previous games had taken. Where were the multiple characters, alternate routes, and different endings? Dracula X, released only in Japan for the PC Engine Super CD-ROM (known as the Turbografx-16/Turbo Duo in America), is widely regarded as the Holy Grail among Castlevania games, due to not only its aesthetic qualities, but also its sheer size. In the year 1788, Dracula has once again been resurrected by some crazy cultists. He seeks revenge on Richter Belmont, heir of the family that so often sends him to the great beyond, by capturing his girlfriend Annet and goading him into a rescue attempt. Not one to stand by and let his woman down, Richter sets off to meet his destiny. One of the biggest advantage of the CD-ROM format is the huge amount of available space, and it shows in the visuals. Dracula X looks absolutely incredible - the anime-inspired look is quite a bit more colorful than the dark, more gothic-themed Castlevania IV, and blows away the muddy look of the forgettable SNES semi-sequel. Not only are the backgrounds incredibly detailed, but the characters and enemies look gorgeous as well. The format also leads to several anime cutscenes, as well as CD Audio music. For the first time, the Castlevania series was able to get high quality redbook audio. While several old themes make an appearance, there's an abundance of memorable new tunes, including Richter's Theme (used in the opening and first level). While it's tempting to hold Dracula X in such high regards simply for the high levels reached in its graphics and music, that's not the real reason the game is so incredible. Dracula X is, quite simply, huge. There are only seven levels that need to be traversed in order to win, but there are five secret levels that must be found through a bit of ingenuity. Most of the secrets aren't horribly difficult to find, but it's unlikely you'll see all there is to see in a single playthrough. Many levels have alternate pathways within themselves. If that weren't enough, there are four captured hostages that, when found, will lead to the best ending. The levels themselves are very interesting as well, taking you through one of the old towns from Castlevania 2 (except on fire), making your way through the old Castlevania entrance hall (except you're being chased by a gigantic bull demon), river rafting down a mountain, and dodging spikes and other traps in the dungeon - there's a lot to see and do here. And in one of the most surprising momements of the series, one of the kidnapped actually joins you. Little Maria Renard, with blond hair and pink dress, armed with a variety of adorable animal helpers, will join Richter in the battle against Dracula. While the juxtaposition between the game's horror themes and the overwhelming cuteness is a bit odd at first, soon it will seem common place to take down a horde of zombies with an adorable 12-year old girl I'd venture to say Maria is one of the best things about the game - although she can't take as many hits as Richter, her double jump makes her a lot more flexible. And her attack, where she throws doves at a short range that return like boomerangs, is actually much easier to wield than Richter's whip. I'd say that, in some ways, she almost makes the game too easy - Dracula is an absolute piece of cake when playing as Maria. But she's only there to play as if you want to - if you prefer the challenge, you can switch back to Richter at any Game Over screen. If there's any area of the game that can be improved, it's the controls. Many of the amenities introduced in Super Castlevania 4 are gone - no multi-directional whipping, minimal controls in mid-jump, no whip flinging. Richter has a backflip that can be executed on by tapping the jump button twice, which is very useful for some of the more irritating enemies. However, a new feature called the 'Item Crash' is introduced, where you'll take your special weapon and do a major attack that eats up a lot of hearts. Also of annoyance is the fact that invulnerability time - that is, the flicker after getting hit where you can't be damaged - has been greatly shortened, meaning you'll tend to lose life very quickly if you're not careful. Thankfully, the game isn't too difficult, at least compared to the NES entries. While I personally prefer the later generation Castlevania titles - that is, the ones like Symphony of the Night and Harmony of Dissonance, that are more RPG in nature - Dracula X is quite simply the best old-school Castlevania game there is. Even if you're a Castlevania pro and you manage to blast through the game in your first shot, there's a lot of other bits to see, do and experience. Unfortunately, due to marketplace conditions (and the fact that the game is in such high demand), Dracula X often goes for very high prices - often $100+. And Konami, somewhere along the line, decided to crack down on distribution of the ISO image. Thankfully, the game is fully playable on the Magic Engine emulator, so you don't need to shell out the money for a PC Engine if you want to play. Hopefully Dracula X will be the next to be considered for the Chronicles line. Crazy promo item pics from Setzer the Gambler, from some Japanese webpage. Alternate art style pics courtesy of Dracula Xtacy. Rondo of Blood Artwork
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